
TaleWorlds Entertainment
About Us
We are seeking a highly motivated and experienced game audio programmer to join our team. The ideal candidate for this position will be responsible for the development and implementation of all audio-related systems and features that enhance the overall gameplay experience of our video games.
Responsibilities
- Developing, testing, and maintaining all aspects related to audio part of the game
- Collaborating with audio team to design and implement innovative audio systems
- Implementing SFX into the game world in collaboration with audio designers
- Creating custom middleware or engine tools as needed to support sound design workflows
- Optimizing game engine audio processing performance on various platforms
- Understanding of technical constraints and trade-offs while exploring new audio technologies to creatively overcome obstacles
Requirements:
- Proficiency with C++ and C# programming languages
- Experience with Fmod and Wwise audio middlewares
- Familiarity with DSP techniques used in video games
Pluses:
- Experience with modern production DAWs, such as Reaper
- Basic knowledge of frontend libraries like QT or ImGui
- Experience with popular game engines
- Comfortable with Agile methodologies
- Fluency in both spoken and written English